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author | Indrajith K L | 2022-12-03 17:00:20 +0530 |
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committer | Indrajith K L | 2022-12-03 17:00:20 +0530 |
commit | f5c4671bfbad96bf346bd7e9a21fc4317b4959df (patch) | |
tree | 2764fc62da58f2ba8da7ed341643fc359873142f /musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk | |
download | cli-tools-windows-master.tar.gz cli-tools-windows-master.tar.bz2 cli-tools-windows-master.zip |
Diffstat (limited to 'musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk')
-rw-r--r-- | musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk | 315 |
1 files changed, 315 insertions, 0 deletions
diff --git a/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk new file mode 100644 index 0000000..dfae19f --- /dev/null +++ b/musikcube_win32_with_milkdrop2_0.98.1/plugins/Milkdrop2/presets/flexi - moebius transformation [random texture mix].milk @@ -0,0 +1,315 @@ +MILKDROP_PRESET_VERSION=201 +PSVERSION=2 +PSVERSION_WARP=2 +PSVERSION_COMP=2 +[preset00] +fRating=5.000000 +fGammaAdj=1.000 +fDecay=0.950 +fVideoEchoZoom=0.498 +fVideoEchoAlpha=0.000 +nVideoEchoOrientation=3 +nWaveMode=0 +bAdditiveWaves=1 +bWaveDots=0 +bWaveThick=0 +bModWaveAlphaByVolume=0 +bMaximizeWaveColor=0 +bTexWrap=1 +bDarkenCenter=0 +bRedBlueStereo=0 +bBrighten=0 +bDarken=0 +bSolarize=0 +bInvert=0 +fWaveAlpha=0.001 +fWaveScale=0.010 +fWaveSmoothing=0.630 +fWaveParam=-1.000 +fModWaveAlphaStart=0.710 +fModWaveAlphaEnd=1.300 +fWarpAnimSpeed=1.000 +fWarpScale=1.331 +fZoomExponent=1.00000 +fShader=0.000 +zoom=13.29089 +rot=0.00000 +cx=0.500 +cy=0.500 +dx=-0.28000 +dy=-0.32000 +warp=0.00909 +sx=1.00000 +sy=1.00000 +wave_r=0.650 +wave_g=0.650 +wave_b=0.650 +wave_x=0.500 +wave_y=0.500 +ob_size=0.000 +ob_r=0.000 +ob_g=0.000 +ob_b=0.000 +ob_a=1.000 +ib_size=0.000 +ib_r=1.000 +ib_g=0.000 +ib_b=0.000 +ib_a=1.000 +nMotionVectorsX=12.800 +nMotionVectorsY=9.600 +mv_dx=0.000 +mv_dy=0.000 +mv_l=1.000 +mv_r=1.000 +mv_g=0.910 +mv_b=0.710 +mv_a=0.000 +b1n=0.000 +b2n=0.000 +b3n=0.000 +b1x=1.000 +b2x=1.000 +b3x=1.000 +b1ed=0.250 +wavecode_0_enabled=0 +wavecode_0_samples=512 +wavecode_0_sep=0 +wavecode_0_bSpectrum=0 +wavecode_0_bUseDots=0 +wavecode_0_bDrawThick=0 +wavecode_0_bAdditive=0 +wavecode_0_scaling=1.00000 +wavecode_0_smoothing=0.50000 +wavecode_0_r=1.000 +wavecode_0_g=1.000 +wavecode_0_b=1.000 +wavecode_0_a=1.000 +wavecode_1_enabled=0 +wavecode_1_samples=512 +wavecode_1_sep=0 +wavecode_1_bSpectrum=0 +wavecode_1_bUseDots=0 +wavecode_1_bDrawThick=0 +wavecode_1_bAdditive=0 +wavecode_1_scaling=1.00000 +wavecode_1_smoothing=0.50000 +wavecode_1_r=1.000 +wavecode_1_g=1.000 +wavecode_1_b=1.000 +wavecode_1_a=1.000 +wavecode_2_enabled=0 +wavecode_2_samples=512 +wavecode_2_sep=0 +wavecode_2_bSpectrum=0 +wavecode_2_bUseDots=0 +wavecode_2_bDrawThick=0 +wavecode_2_bAdditive=0 +wavecode_2_scaling=1.00000 +wavecode_2_smoothing=0.50000 +wavecode_2_r=1.000 +wavecode_2_g=1.000 +wavecode_2_b=1.000 +wavecode_2_a=1.000 +wavecode_3_enabled=0 +wavecode_3_samples=512 +wavecode_3_sep=0 +wavecode_3_bSpectrum=0 +wavecode_3_bUseDots=0 +wavecode_3_bDrawThick=0 +wavecode_3_bAdditive=0 +wavecode_3_scaling=1.00000 +wavecode_3_smoothing=0.50000 +wavecode_3_r=1.000 +wavecode_3_g=1.000 +wavecode_3_b=1.000 +wavecode_3_a=1.000 +shapecode_0_enabled=0 +shapecode_0_sides=100 +shapecode_0_additive=0 +shapecode_0_thickOutline=0 +shapecode_0_textured=0 +shapecode_0_num_inst=1 +shapecode_0_x=0.500 +shapecode_0_y=0.500 +shapecode_0_rad=0.49138 +shapecode_0_ang=0.00000 +shapecode_0_tex_ang=0.00000 +shapecode_0_tex_zoom=1.00000 +shapecode_0_r=0.000 +shapecode_0_g=1.000 +shapecode_0_b=1.000 +shapecode_0_a=1.000 +shapecode_0_r2=0.000 +shapecode_0_g2=0.000 +shapecode_0_b2=0.000 +shapecode_0_a2=0.000 +shapecode_0_border_r=1.000 +shapecode_0_border_g=1.000 +shapecode_0_border_b=1.000 +shapecode_0_border_a=0.000 +shape_0_per_frame1=x=.5;y=.5; +shapecode_1_enabled=0 +shapecode_1_sides=24 +shapecode_1_additive=0 +shapecode_1_thickOutline=0 +shapecode_1_textured=1 +shapecode_1_num_inst=1 +shapecode_1_x=0.500 +shapecode_1_y=1.800 +shapecode_1_rad=0.01120 +shapecode_1_ang=0.00000 +shapecode_1_tex_ang=0.00000 +shapecode_1_tex_zoom=0.81954 +shapecode_1_r=1.000 +shapecode_1_g=1.000 +shapecode_1_b=0.000 +shapecode_1_a=1.000 +shapecode_1_r2=1.000 +shapecode_1_g2=1.000 +shapecode_1_b2=1.000 +shapecode_1_a2=1.000 +shapecode_1_border_r=1.000 +shapecode_1_border_g=1.000 +shapecode_1_border_b=1.000 +shapecode_1_border_a=0.000 +shape_1_per_frame1=tex_ang=0.01; +shape_1_per_frame2=x=.5-q4; +shape_1_per_frame3=y=.5-q5; +shapecode_2_enabled=0 +shapecode_2_sides=34 +shapecode_2_additive=0 +shapecode_2_thickOutline=0 +shapecode_2_textured=1 +shapecode_2_num_inst=1 +shapecode_2_x=0.500 +shapecode_2_y=0.500 +shapecode_2_rad=0.22167 +shapecode_2_ang=0.00000 +shapecode_2_tex_ang=0.00000 +shapecode_2_tex_zoom=0.40839 +shapecode_2_r=1.000 +shapecode_2_g=1.000 +shapecode_2_b=1.000 +shapecode_2_a=1.000 +shapecode_2_r2=0.000 +shapecode_2_g2=0.000 +shapecode_2_b2=0.000 +shapecode_2_a2=0.000 +shapecode_2_border_r=1.000 +shapecode_2_border_g=1.000 +shapecode_2_border_b=1.000 +shapecode_2_border_a=0.000 +shape_2_per_frame1=x=.5+q4;y=.5+q5; +shape_2_per_frame2=rad=sin(time);; +shapecode_3_enabled=0 +shapecode_3_sides=4 +shapecode_3_additive=0 +shapecode_3_thickOutline=0 +shapecode_3_textured=0 +shapecode_3_num_inst=1 +shapecode_3_x=0.500 +shapecode_3_y=0.500 +shapecode_3_rad=0.10000 +shapecode_3_ang=0.00000 +shapecode_3_tex_ang=0.00000 +shapecode_3_tex_zoom=1.00000 +shapecode_3_r=1.000 +shapecode_3_g=0.000 +shapecode_3_b=0.000 +shapecode_3_a=1.000 +shapecode_3_r2=0.000 +shapecode_3_g2=1.000 +shapecode_3_b2=0.000 +shapecode_3_a2=0.000 +shapecode_3_border_r=1.000 +shapecode_3_border_g=1.000 +shapecode_3_border_b=1.000 +shapecode_3_border_a=0.100 +per_frame_init_1=zoom=1; +per_frame_init_2=xpos=0; +per_frame_init_3=ypos=0; +per_frame_1=//before inversion +per_frame_2=scale = 1; +per_frame_3=angle = time*.2; +per_frame_4=translation_x = 0; +per_frame_5=translation_y = 0.1; +per_frame_6= +per_frame_7=//complex inverted +per_frame_8=iscale = 1; +per_frame_9=iangle = 0.2; +per_frame_10=itranslation_u = 0; +per_frame_11=itranslation_v = 0; +per_frame_12= +per_frame_13= +per_frame_14=// the möbius transformation +per_frame_15=// z -> (az+b)/(cz-d); where a,b,c,d are complex numbers and z will be the uv-vector +per_frame_16=// (az+b)/(cz-d) = a/c + mu/(cz+d), with mu = (bc-ad)/c +per_frame_17=// so a/c and mu can be calculated outside of the shader +per_frame_18= +per_frame_19=a_r = cos(angle)*scale; +per_frame_20=a_i = sin(angle)*scale; +per_frame_21=b_r = translation_x; +per_frame_22=b_i = translation_y; +per_frame_23= +per_frame_24=c_r = -cos(iangle)*iscale; +per_frame_25=c_i = -sin(iangle)*iscale; +per_frame_26=d_r = itranslation_u; +per_frame_27=d_i = itranslation_v; +per_frame_28= +per_frame_29=// c^(-1) +per_frame_30=c_inv_r = c_r/(c_r*c_r+c_i*c_i); +per_frame_31=c_inv_i = c_i/(c_r*c_r+c_i*c_i); +per_frame_32= +per_frame_33=// a*c^(-1) +per_frame_34=ac_r = (a_r*c_inv_r - a_i*c_inv_i); +per_frame_35=ac_i = (a_r*c_inv_i - a_i*c_inv_r); +per_frame_36= +per_frame_37=// (bc-ad) +per_frame_38=bcad_r = (b_r*c_r - b_i*c_i)-(a_r*d_r-a_i*d_i); +per_frame_39=bcad_i = (b_r*c_i - b_i*c_r)-(a_r*d_i-a_i*d_r); +per_frame_40= +per_frame_41=// mu*c^(-1) +per_frame_42=mu_r = bcad_r*c_inv_r - bcad_i*c_inv_i; +per_frame_43=mu_i = bcad_r*c_inv_i - bcad_i*c_inv_r; +per_frame_44= +per_frame_45=q1 = ac_r; +per_frame_46=q2 = ac_i; +per_frame_47=q3 = mu_r; +per_frame_48=q4 = mu_i; +per_frame_49= +per_frame_50=q5 = c_r; +per_frame_51=q6 = c_i; +per_frame_52=q7 = d_r; +per_frame_53=q8 = d_i; +per_frame_54= +per_frame_55=monitor = bcad_r; +warp_1=`sampler sampler_rand00; +warp_2=`shader_body +warp_3=`{ +warp_4=` // sample previous frame +warp_5=` ret = tex2D( sampler_main, uv ).xyz; +warp_6=` +warp_7=` // darken (decay) over time +warp_8=` ret *= 0.95; //or try: ret -= 0.004; +warp_9=`ret = tex2d(sampler_rand00,uv_orig); +warp_10=`} +comp_1=`shader_body +comp_2=`{ +comp_3=` +comp_4=`float2 ac = float2(q1,q2); +comp_5=`float2 mu = float2(q3,q4); +comp_6=`float2 c = float2(q5,q6); +comp_7=`float2 d = float2(q7,q8); +comp_8=` +comp_9=`float2 z = (uv-0.5)*aspect.wz; +comp_10=` +comp_11=`// (c*z + d) +comp_12=`float2 czd = float2(z.x*c.x-z.y*c.y,z.x*c.y-z.y*c.x)*aspect.yx + d; +comp_13=`// mu/(cz+d) +comp_14=`float2 moebius = float2( mu.x*czd.x + mu.y*czd.y , mu.y*czd.x-mu.x*czd.y )/(czd.x*czd.x+czd.y*czd.y) + ac; +comp_15=` +comp_16=`moebius = 0.5 + (1.0 - abs( frac( moebius * 0.5 ) * 2 - 1.0 )-0.5)*0.99; +comp_17=` +comp_18=`ret = tex2D(sampler_fc_main, moebius ); +comp_19=`} |